Setting and location carries the physical facts. Include environment type, size, materials, entrances, pathways, essential furniture, terrain, and landmark objects. Time and weather controls temporary illumination and atmosphere; say where the key light comes from and whether surfaces are wet, dusty, fogged, snowy, sun-bleached, or unaffected. Camera angle and perspective governs horizon, vanishing behavior, and which surfaces are visible. These three fields should agree. A cramped room described with an extreme aerial view, for example, may expose geometry you never defined.
Focal depth is both a photographic and a drawing decision. Deep focus is useful for establishing panels, investigations, maps, and environments that must be understood. Medium focus lets the background remain legible while reserving hierarchy for figures. Shallow focus can imply intimacy or speed but may produce blur that is hard to edit. Character-safe negative space tells the composition where restraint is valuable. State position, approximate size, and what should remain simple; “leave space” alone is ambiguous.
Style describes the mark-making and finish. Aspect ratio sets the canvas and strongly affects available staging room. A wide panel supports travel, geography, and multiple speakers. A square image can suit an insert or social crop. A portrait frame can serve a vertical reveal or webtoon beat, but tall architecture needs deliberate foreground and headroom. The generator returns one flat raster image at the selected ratio. Cropping later is possible, yet a new crop can remove the very vanishing point or safe zone that made the composition useful.